[Intense Combat Racing]_

Pilot your own highly customisable, high speed vehicles through an array of environments and landscapes
Devastating weapons and high-tech gadgets give you the edge on track
AI Teammates add strategic play, be tactical in your approach to maximise points
Over 14 weapons and abilities to choose from!

[Latest Blog]_

01 April 2021

Happy April Fools Day

Business

Realised that as writing this it's April Fool's Day, and none of this is intended to be a joke, so please believe this post! So the past 6 weeks or so has been a bit of a whirlwind. Lots of things happening in my life at the moment, and tough decisions to be made. Long story short I thought that I would take a bit of a gamble, and try and make a proper go of Phaseshift. In truth, my mental health had taken a bit of a hit and one of the only things that was keeping me stable and motivated was Phaseshift. Everytime I worked on it, nothing else mattered, and it is such a release to be able to work on something that I am fully engaged with and bringing me so much joy. This game was never intended to make money, in fact it was just a 'see if I can make a game' test, but from some recent testing feedback from play testers and my own gut feeling, I am really optimistic that this may actually be a good game. I may as well try and make a good go of something that I fully enjoy, something that will hopefully take care of my mental health and keep me stable! So a couple weeks ago I quit my job, and decided to have a break to refocus and sort myself out. Trouble is, I'm really bad at resting or relaxing...and have full steam ahead attacked Phaseshift and am making a proper go of it.

Bubblehead Studios

This entire project has been a total release. I have decided to try and start up my own game studio 'Bubblehead Studios'. This will be my alias for developing and eventually releasing games, of course it will be just myself for the time being; who knows what will happen when it's released! With this entity, I ca...read more

[Latest version]_

16 April 2021

v0.1.50

Assault Turret, Character Portraits and Custom UI

Refactored Custom Race UI

Added circuit maps to current, active circuits

Added circuit environment art to custom race circuit selection

Rail Gun now called Gatling Gun

Added new XP awards for Cyro Burst, Guided Missile and Gatling Gun

Created a new utility ability Assault Turret

Assault Turret fully animates when deployed, and shoots nearby opponents

Added additional handling for deployables, added UI icons if friendly

RaceFinish handling has been refactored, many bugs squashed!

Organised instantiated abilities and weapons, get sorted correctly under pilot AbilityManager

Changed RaceUI teammate container, portrait now bigger

Re-worked character portraits entirely, made new 2D art to better reflect intention of teammates having personality

Added new sayings for various AI characters

Edited trees on Canyon

Removed avatar creator

Refactored edit profile utility

Fixed settings changed prompt on all settings menus and edit profile